Puzzles Examples
Wands
Players should use wands throughout the quest. With their help, candles are lit, the luminous word "magic" is assembled on bricks, a magic mirror is activated, etc.
Magic Lights
For real magic feeling, we often use pixel LEDs. The panel or big wall can interact with Wands.
Phoenix
When players enter the room, the bird starts screaming. They need to take the mantle and cover the cage to calm the phoenix.
Potion Cauldron
Players need to choose the right ingredients to brew a magic potion.
Coats of Arms Puzzle
You need to listen to the audio and touch the emblems correctly with a magic wand.
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Magic Chess
Final riddle. It is necessary to arrange the chess correctly, after which the central part of the board lifts with various effects. Inside, players find their goal – the Philosopher's Stone.
Bridge
Each board is a button, and players can only step on them in the correct order.
Clocks' Wall
The players need to freeze for the clocks' hands to start moving. After a while, they can see numbers formed by the arrows.
Bumblebee
Transformer involved throughout the stay of players in the second room:
- It stands up to a full-height
- Wiggles with animatronic eyes
- Wheels adjust the volume and radio waves
- Game radio with USB flash drive activation
Decepticon №1
After the previous riddle, the Decepticon raises some of its legs. The paw combination is the clue to the next puzzle.
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Decepticon №2
The Decepticon changes eyes' color depending on the setting of the sliders on another element. After the solving, Decepticon's top pair of wheels start spinning.
Trick Table
A red ball should be placed on the table and covered with the illusionist's hat for the trick. When the team takes off the hat, they find a light bulb instead of the ball underneath.
Revolver and Shelf with Cans
It is necessary to "shoot" at the banks (not a real shot), and the banks scatter, turning on the switch supposedly blocking the door.
Tesla Balls
Players need to touch two "Tesla balls" simultaneously in the darkroom, and the light turns on.
Switch Panel
In the first two rooms, players find switches (6 pcs) with different letters and the panel with the word "ILLUSION." Players need to find the switches with the letters from this word and switch them up in the order the inscription letters highlight.
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Turtle Shells
Shells are a fun accessory for players, and they play an essential part in the quest. Players attach shells to the particular reader and the hint on the monitor is displayed.
Krang's Ship
What is the goal of the players? Of course, defeat the insidious Krang, who could get into the Turtles house.
Game Machine with Dance Floor
A legendary game where players need to dance correctly on a pressure floor.
Wall of Retro Tape Recorders
A whole section of the wall is assembled from retro tape recorders. Some of them have buttons. On the touch of a button, players hear an excerpt from a famous song. Players form a word from the first letters of the phrases.
Portholes
Behind the glass, players see water with bubbles, which creates an entirely realistic immersion. You can implement a hint in the window: by default, the glass is dark, and you cannot see anything behind it. The backlight turns on, and players see water, bubbles, and a hint in the portholes.
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Steam Mechanism
Complex riddle: the inner part of the "barrel" is spinning, the rising piston periodically blows off smoke.
Metallic Door
Set: front plate + frame + door + electromagnet
Set of Babies
Each of the babies has mutations. The players understand the mutations procedure, an activator for the next riddles.
Pedal or Die
The player should use bike pedals. When he does so, lamps behind him starts flashing. They must enter a right combination based on lights on the buttons at his fingertips. After insertion, the Mask rises, the player's bracelet is demagnetized.
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R2D2
The famous, recognizable robot moves along with the players through the game and is involved in several riddles: it makes sounds, turns on the projector, breaks into the computer, turns his head.
Big AT-AT Robot
A legendary walker is involved in two riddles – with buttons and with lasers.
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